Friday, January 14, 2011

Freetime in 3ds Max

These are just some random experiments within 3ds max.

This is a sss (sub-surface-scattering) material test. Kind of like skin, or gel of some sort. Looks nice, but takes a while to render and setup.

This is an Ivy grower from guruware.at. Very cool and easy to use. Setup is fast and it generates quickly.


This is a grass test using the particle systems (which are incredibly powerful and pretty easy). Basically model a few blades of grass as simple poly's and scatter them on a surface using a particle system. This can be done for trees, rocks, basically anything.

2 comments:

  1. Is this done through parametrics? Put another notch on your gun-belt.

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  2. I love that you do this in your spare time.
    Looks great!

    ReplyDelete